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Charge Blade · melee · technical

Charge Blade Early Game Build

The early-game Charge Blade set below is built around Bone Strongarm IV and G. Arkveld Helm (head), G. Arkveld Mail (chest), G. Rathalos Vambraces (arms), G. Ebony Coil (waist), G. Rathalos Greaves (legs). It activates Load Shells 2, Flayer 2, Weakness Exploit 2 and Evade Extender 2, which is the cheapest skill package that still covers the weapon's core damage loop while you are short on decorations.

early

HR 10 Starter

Weapon

Bone Strongarm IV

Charm

Leaping Charm II

Armor

  • Head: G. Arkveld Helm
  • Chest: G. Arkveld Mail
  • Arms: G. Rathalos Vambraces
  • Waist: G. Ebony Coil
  • Legs: G. Rathalos Greaves

Activated Skills

Load Shells 2Flayer 2Weakness Exploit 2Evade Extender 2

Damage profile from Weakness Exploit Lv2: approximately 1× raw, or 1.025× against weak points (approximate model, white sharpness assumed).

Charge Blade Early Game FAQ

What is the best early game Charge Blade build?
Start on Bone Strongarm IV with G. Arkveld Helm (head), G. Arkveld Mail (chest), G. Rathalos Vambraces (arms), G. Ebony Coil (waist), G. Rathalos Greaves (legs). That combination activates Load Shells 2, Flayer 2, Weakness Exploit 2 and Evade Extender 2.
Which skills matter most for an early game Charge Blade?
Evade Extender 2, Flayer 2, Load Shells 2 are what the starter sets stack — they work with the base weapon and need no rare decorations.
When should I drop the early game Charge Blade set?
Replace it once you reach the next HR bracket or as soon as the progression pieces are craftable.